Atomic Blocks and Durability Controls (Scala)
Overview
Golem provides automatic durable execution — all agents are durable by default. These APIs are advanced controls that most agents will never need. Only use them when you have specific requirements around persistence granularity, idempotency, or atomicity.
All guard and checkpoint APIs are Future-based — blocks must return Future[A].
Atomic Operations
Group side effects so they are retried together on failure:
import golem.Guards
import scala.concurrent.Future
val result: Future[String] = Guards.atomically {
sideEffect1()
sideEffect2()
Future.successful("done")
}If the agent fails mid-block, the entire block is re-executed on recovery rather than resuming from the middle.
Persistence Level Control
Temporarily disable oplog recording for performance-sensitive sections:
import golem.{Guards, HostApi}
import scala.concurrent.Future
val result: Future[Unit] = Guards.withPersistenceLevel(HostApi.PersistenceLevel.PersistNothing) {
// No oplog entries — side effects will be replayed on recovery
Future.successful(())
}Idempotence Mode
Control whether HTTP requests are retried when the result is uncertain:
import golem.Guards
import scala.concurrent.Future
val result: Future[Unit] = Guards.withIdempotenceMode(false) {
// HTTP requests won't be automatically retried
// Use for non-idempotent external API calls (e.g., payments)
Future.successful(())
}Oplog Commit
Wait until the oplog is replicated to a specified number of replicas before continuing:
import golem.HostApi
// Ensure oplog is replicated to 3 replicas before proceeding
HostApi.oplogCommit(3)Idempotency Key Generation
Generate a durable idempotency key that persists across agent restarts — safe for payment APIs and other exactly-once operations:
import golem.HostApi
val key = HostApi.generateIdempotencyKey()
// Use this key with external APIs to ensure exactly-once processingRetry Policy
Override the default retry policy for a block of code:
import golem.Guards
import scala.concurrent.Future
Guards.withRetryPolicy(policy) {
// Code with custom retry behavior
Future.successful(())
}Checkpoints
Capture an oplog position and revert execution to it on failure:
import golem.Checkpoint
import scala.concurrent.Future
// Create a checkpoint and use it manually
val cp = Checkpoint()
cp.assertOrRevert(condition) // revert if false
// tryOrRevert — revert if the Future fails
val result: Future[Int] = cp.tryOrRevert {
Future.successful(42)
}
// runOrRevert — revert if the Future resolves to a Left
val result: Future[Int] = cp.runOrRevert {
Future.successful(Right(42))
}Scoped checkpoints
import golem.Checkpoint
import scala.concurrent.Future
// withCheckpointTry — revert if the Future fails
val result: Future[Int] = Checkpoint.withCheckpointTry { cp =>
cp.assertOrRevert(someCondition)
Future.successful(42)
}
// withCheckpoint — revert if the Future resolves to a Left
val result: Future[Int] = Checkpoint.withCheckpoint { cp =>
Future.successful(Right(42))
}Resource-style Guards
For manual control, use the use* / markAtomicOperation methods which return a guard. Call drop() or close() when done:
import golem.Guards
val guard = Guards.usePersistenceLevel(HostApi.PersistenceLevel.PersistNothing)
// ... do work ...
guard.drop()