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Configuring Agent Durability (TypeScript)

Configuring Agent Durability (TypeScript)

Durable Agents (Default)

By default, all Golem agents are durable:

  • State persists across invocations, failures, and restarts
  • Every side effect is recorded in an oplog (operation log)
  • On failure, the agent is transparently recovered by replaying the oplog
  • No special code needed — durability is automatic

A standard durable agent:

import { BaseAgent, agent } from '@golemcloud/golem-ts-sdk';
 
@agent()
class CounterAgent extends BaseAgent {
    private readonly name: string;
    private value: number = 0;
 
    constructor(name: string) {
        super();
        this.name = name;
    }
 
    async increment(): Promise<number> {
        this.value += 1;
        return this.value;
    }
 
    async getCount(): Promise<number> {
        return this.value;
    }
}

Ephemeral Agents

Use ephemeral mode for stateless, per-invocation agents where persistence is not needed:

  • State is discarded after each invocation completes
  • No oplog is maintained — lower overhead
  • Useful for pure functions, request handlers, or adapters
@agent({ mode: "ephemeral" })
class StatelessHandler extends BaseAgent {
    async handle(input: string): Promise<string> {
        return `processed: ${input}`;
    }
}

When to Choose Which

Use CaseMode
Counter, shopping cart, workflow orchestratorDurable (default)
Stateless request processor, transformerEphemeral
Long-running saga or multi-step pipelineDurable (default)
Pure computation, no side effects worth persistingEphemeral
Agent that calls external APIs with at-least-once semanticsDurable (default)

When in doubt, use the default (durable). Ephemeral mode is an optimization for agents that genuinely don't need persistence.